Ravage Expeditions / Field guide
Take the shard.
Make it home.
Lead Vale and companions Aegis and Luma through six floating arenas. Keep moving, read enemy warnings, collect upgrades and bring the Dawnshard home. Every fight waits for you to press Begin.
How to win or lose
Defeat each arena's enemies to earn points and extra time. Choose one upgrade after each of the first five clears. Beat the Warden, secure the Dawnshard and choose to extract or risk the optional elite encounter for double points. After choosing extraction, reach the gate to bank the prize. You lose if Vale's health reaches zero or the expedition timer expires before you escape. Your companions help automatically, but do not make Vale invulnerable.
Controls
| Action | Phone or tablet | Desktop |
|---|---|---|
| Move | Drag the visible Move stick, or drag on the arena. | W, A, S, D or arrow keys. |
| Aim and fire | Automatic. There is no second aiming stick. | Aim with the mouse and hold the left button. Automatic aim and fire is available in Settings for keyboard-only play. |
| Dodge | Tap Dodge. | Space or Shift, or the Dodge button. |
| Sunbreak | Tap Sunbreak when charged. | E, or the Sunbreak button. |
| Pause | Tap the pause icon at the top edge. | P or Escape during a run. |
| Fight details | Tap the mission panel. Combat pauses while it is open. | Select the mission panel. Press C for a text combat summary. |
Settings lets you remap movement, Dodge and Sunbreak, adjust sound and graphics, enable high contrast or extra threat labels, and reduce motion. Menus support Tab, Shift+Tab, Enter and Space. The game works in portrait or landscape; use whichever gives you comfortable control.
Read the fight
- Bait the charge. Orange lanes warn of a committed rush. Step aside or use a stone pillar to stun a charger.
- Time a perfect dodge. Dodge just before an attack connects to earn a piercing gold countershot and faster dodge recovery. Dodge follows your movement or last movement direction.
- Break guards. Blue front arcs block normal arrows. Flank Bastions, wait for Aegis to stun them, or use Sunbreak.
- Use your squad. Hit a purple-marked enemy twice to detonate Luma's mark. Shoot a Doomcaller during its cast to interrupt it.
- Watch new threats. Crystal Sentries fire three-lane volleys. Ash Mortars mark the exact area of an incoming blast. Move before impact or interrupt the cast.
Progression and difficulty
Choose Normal, Hard or Brutal before a run. Higher modes increase enemy strength and pressure, with separate records for each mode. Difficulty stays fixed for the attempt and its retries. Each arena introduces a tougher encounter and an optional objective for bonus points. Between fights, choose an upgrade that suits your style; read its description before committing. The clock and enemies wait on the next fight's ready screen.
Potions and bonuses
- Health potion: restores up to 30 health. It waits on the ground if your health is full.
- Ward: absorbs 35 damage for up to 10 seconds.
- Rift shield: absorbs 75 damage for only 6 seconds in later arenas. Save it for an imminent dangerous attack.
- Fury: increases bow and Sunbreak damage by 50% for 8 seconds.
- Haste: improves movement and dodge recovery by 25% for 7 seconds.
Collecting the same bonus refreshes its duration rather than stacking it. Bonus clocks pause between fights. Sunbreak damages, interrupts and opens guards; it does not heal Vale.
End of a run
The arena stays visible briefly after victory or defeat. The results screen clearly identifies the outcome. Choose Try Again or Play Again for another attempt, Main Menu to change difficulty, or View arena to inspect what happened. Pause lets you resume, open help/settings or return to camp. The Ravagesoft logo links back to the games launcher.
Saved records
Best scores, clears and campaign records are stored in this browser, separately by difficulty. Settings and tutorial progress are also remembered. Earlier short-run records remain saved. There is no account, online leaderboard or cross-device synchronisation. Clearing site data removes those records. If optional rewarded ads are enabled in a future approved release, a boosted attempt will be marked assisted and cannot replace ordinary personal bests, ghosts or campaign records. See the games privacy policy for details.